Intern
Psychologie Intelligenter Interaktiver Systeme

Prof. Dr. Carolin Wienrich

Prof. Dr. Carolin Wienrich

Leitung

e-Mail: carolin.wienrich(at)uni-wuerzburg.de
Tel.: +49 931 31 90675

Psychologie Intelligenter Interaktiver Systeme
Julius-Maximilians-Universität Würzburg
Institut für Mensch-Computer-Medien
Am Hubland, Campus Nord
Emil-Fischer-Straße, Geb. 50
97074 Würzburg
Deutschland

CV

2010

Psychology Degree

Martin Luther University Halle/Wittenberg

2015

Interdisciplinary PhD

TU Berlin | Faculty of Traffic and Machine Systems

2016 - 2022

JProfessor for Human-Technology Systems

JMU Würzburg | Faculty of Human Sciences

2019 - 2021

Deputy Professorship Computer Vision

JMU Würzburg | Faculty of Mathematics and Computer Science

Since 2020

Co-director XR HUB Würzburg

Since 2022

Professor for Psychology of Intelligent Interactive Systems

JMU Würzburg | Faculty of Human Sciences

 

Wissenschaftskommunikation

Selected Presentations in 2023

2023

Presentation for the Federal Commissioner for Data Protection and Information Security, 11.10.2023

Title: The Metaverse - A look into the future

 

Presentation and Panel Discussion at the German Ethics Council, 15.11.2023

Title: Metaverse - Psychological Consequences

 

Presentation and Demo with members of the German parliament, 16.06.2023

Title: "Human-Centered AI and GPT in the Metaverse"

 

Interview and Demo within the Bavarian AI Conference AI. BAY, 23.02.2023

Title: "There's a lot of future potential in interacting with voice assistants"

 

Lecture at the For..Net Symposium, 20.04.2023

Title: "eXtended Reality as Key for Human-AI Interaction"

Preise

2020

Forschungspreis der Fakultät für Humanwissenschaften (JMU Würzburg)

2019

Preis für Gute Lehre Bayern (Freistaat Bayern)

2018

Best Impact Deutsches Institut für Virtual Reality

 

Publications

2024[ to top ]
  • Exploring Agent-User Personality Similarity and Dissimilarity for Virtual Reality Psychotherapy. Döllinger, Nina; Topel, Jessica; Botsch, Mario; Wienrich, Carolin; Latoschik, Marc Erich; Lugrin, Jean-Luc. In 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). 2024.
  • From 2D-Screens to VR: Exploring the Effect of Immersion on the Plausibility of Virtual Humans. Mal, David; Wolf, Erik; Döllinger, Nina; Botsch, Mario; Wienrich, Carolin; Latoschik, Marc Erich. In CHI 24 Conference on Human Factors in Computing Systems Extended Abstracts, pp. 1–8. 2024.
  • Pipelining Processors for Decomposing Character Animation. Merz, Christian; Tschanter, Jonathan; Kern, Florian; Lugrin, Jean-Luc; Wienrich, Carolin; Latoschik, Marc Erich. In 30th ACM Symposium on Virtual Reality Software and Technology, of VRST ’24. Association for Computing Machinery, Trier, Germany, 2024.
  • Autonomous VR Exposure Therapy for Anxiety Disorders Using Conversational AI—Ethical and Technical Implications and Preliminary Results. Obremski, David; Wienrich, Carolin. In Scientific Research Publishing, 12(4). 2024.
  • TooCloseVR – Die Entwicklung eines Präventionsprogramms zur Verhinderung von Cyberbullying mittels immersiver Technologien. Bürger, Arne; Wienrich, Carolin. In Kindheit und Entwicklung, 33(2), pp. 125–135. Hogrefe Publishing Group, 2024.
  • The Effects of Expertise, Humanness, and Congruence on Perceived Trust, Warmth, Competence and Intention to Use Embodied AI. Krop, Philipp; Koch, Martin J.; Carolus, Astrid; Latoschik, Marc Erich; Wienrich, Carolin. In Extended Abstracts of the CHI Conference on Human Factors in Computing Systems (CHI EA ’24), p. 9. ACM, New York, NY, USA, 2024.
  • The Influence of a Low-Resolution Peripheral Display Extension on the Perceived Plausibility and Presence. Brübach, Larissa; Röhm, Marius; Westermeier, Franziska; Wienrich, Carolin; Latoschik, Marc Erich. In Proceedings of the 30th ACM Symposium on Virtual Reality Software and Technology, of VRST ’24. Association for Computing Machinery, New York, NY, USA, 2024.
  • Assessing Depth Perception in VR and Video See-Through AR: A Comparison on Distance Judgment, Performance, and Preference. Westermeier, Franziska; Brübach, Larissa; Wienrich, Carolin; Latoschik, Marc Erich. In IEEE Transactions on Visualization and Computer Graphics, 30(5), pp. 2140–2150. 2024.
  • Personal Space Invasion to Prevent Cyberbullying: Design, Development, and Evaluation of an Immersive Prevention Measure for Children and Adolescents. Wienrich, Carolin; Horn, Viktoria; Bürger, Arne; Krauss, Jana. In Springer Virtual Reality. 2024.
  • Overview and confirmatory and exploratory factor analysis of AI literacy scale. Koch, Martin J.; Wienrich, Carolin; Straka, Samantha; Latoschik, Marc Erich; Carolus, Astrid. In Computers and Education: Artificial Intelligence, 7, p. 100310. Elsevier BV, 2024.
  • Towards an Altered Body Image Through the Exposure to a Modulated Self in Virtual Reality. Wolf, Erik; Wienrich, Carolin; Latoschik, Marc Erich. In 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), pp. 857–858. 2024.
  • Universal Access for Social XR Across Devices: The Impact of Immersion on the Experience in Asymmetric Virtual Collaboration. Merz, Christian; Göttfert, Christopher; Wienrich, Carolin; Latoschik, Marc Erich. In Proceedings of the 31st IEEE Virtual Reality conference (VR ’24). IEEE, 2024.
  • Does Voice Matter? The Effect of Verbal Communication and Asymmetry on the Experience of Collaborative Social XR. Merz, Christian; Wienrich, Carolin; Latoschik, Marc Erich. In 23rd IEEE International Symposium on Mixed and Augmented Reality (ISMAR), pp. 1127–1136. IEEE Computer Society, 2024.
  • Personal Space Invasion to Prevent Cyberbullying: Design, Development, and Evaluation of an Immersive Prevention Measure for Children and Adolescents. Wienrich, Carolin; Horn, Viktoria; Bürger, Arne; Krauss, Jana. In Springer Virtual Reality. 2024.
  • Traumatic childhood experiences and personality functioning: effect of body connection in a cross-sectional German and Chilean sample. Bertsch, Katja; Göhre, Isabelle; Cottin, Marianne; Zettl, Max; Wienrich, Carolin; Back, Sarah N. In Borderline Personality Disorder and Emotion Dysregulation, 11(1), p. 20. 2024.
  • From Avatars to Agents: Self-Related Cues through Embodiment and Personalization Affect Body Perception in Virtual Reality. Fiedler, Marie Luisa; Wolf, Erik; Döllinger, Nina; Mal, David; Botsch, Mario; Latoschik, Marc Erich; Wienrich, Carolin. In IEEE Transactions on Visualization and Computer Graphics, pp. 1–11. 2024.
  • Usability, Acceptance, and Trust of Privacy Protection Mechanisms and Identity Management in Social Virtual Reality. Lin, Jinghuai; Rack, Christian; Wienrich, Carolin; Latoschik, Marc Erich. In 23rd IEEE International Symposium on Mixed and Augmented Reality (ISMAR). IEEE Computer Society, 2024.
  • Promoting Eco-Friendly Behavior through Virtual Reality - Implementation and Evaluation of Immersive Feedback Conditions of a Virtual CO2 Calculator. Wienrich, Carolin; Vogt, Stephanie; Döllinger, Nina; Obremski, David. In 2024 CHI Conference on Human Factors in Computing Systems. 2024.
  • Gender Differences and Social Design in Human-AI Collaboration: Insights from Virtual Cobot Interactions Under Varying Task Loads. Wienrich, Carolin; Latoschik, Marc Erich; Obremski, David. In Extended Abstracts of the 2024 CHI Conference on Human Factors in Computing Systems, of CHI EA ’24. Association for Computing Machinery, <conf-loc> <city>Honolulu</city> <state>HI</state> <country>USA</country> </conf-loc>, 2024.
  • Virtual Body Swapping: A VR-Based Approach to Embodied Third-Person Self-Processing in Mind-Body Therapy. Döllinger, Nina; Mal, David; Keppler, Sebastian; Wolf, Erik; Botsch, Mario; Israel, Johann Habakuk; Latoschik, Marc Erich; Wienrich, Carolin. In 2024 CHI Conference on Human Factors in Computing Systems, pp. 1–18. 2024.
  • Am I the odd one? Exploring (in)congruencies in the realism of avatars and virtual others in virtual reality. Mal, David; Döllinger, Nina; Wolf, Erik; Wenninger, Stephan; Botsch, Mario; Wienrich, Carolin; Latoschik, Marc Erich. In Frontiers in Virtual Reality, 5. 2024.
  • Meta AI Literacy Scale: Further validation and development of a short version. Koch, Martin J.; Carolus, Astrid; Wienrich, Carolin; Latoschik, Marc Erich. In Heliyon, p. 23. 2024.
2023[ to top ]
  • The Impact of Avatar and Environment Congruence on Plausibility, Embodiment, Presence, and the Proteus Effect in Virtual Reality. Mal, David; Wolf, Erik; Döllinger, Nina; Wienrich, Carolin; Latoschik, Marc Erich. In IEEE Transactions on Visualization and Computer Graphics, 29(5), pp. 2358–2368. 2023.
  • A Virtualized Augmented Reality Simulation for Exploring Perceptual Incongruencies. Westermeier, Franziska; Brübach, Larissa; Wienrich, Carolin; Latoschik, Marc Erich. In Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology, of VRST ’23. Association for Computing Machinery, Christchurch, New Zealand, 2023.
  • A Systematic Evaluation of Incongruencies and Their Influence on Plausibility in Virtual Reality. Brübach, Larissa; Westermeier, Franziska; Wienrich, Carolin; Latoschik, Marc Erich. In 2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), of ISMAR ’23, pp. 894–901. IEEE Computer Society, 2023.
  • Are Embodied Avatars Harmful to our Self-Experience? The Impact of Virtual Embodiment on Body Awareness. Döllinger, Nina; Wolf, Erik; Botsch, Mario; Latoschik, Marc Erich; Wienrich, Carolin. In 2023 CHI Conference on Human Factors in Computing Systems, pp. 1–14. 2023.
  • Embodiment and Personalization for Self-Identification with Virtual Humans. Fiedler, Marie Luisa; Wolf, Erik; Döllinger, Nina; Botsch, Mario; Latoschik, Marc Erich; Wienrich, Carolin. In 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), pp. 799–800. 2023.
  • Long-Term Effects of Perceived Friendship with Intelligent Voice Assistants on Usage Behavior, User Experience, and Social Perceptions. Wienrich, Carolin; Carolus, Astrid; Markus, André; Augustin, Yannik; Pfister, Jan; Hotho, Andreas. In Computers, 12(4), p. 77. 2023.
  • MAILS - Meta AI Literacy Scale: Development and Testing of an AI Literacy Questionnaire Based on Well-Founded Competency Models and Psychological Change- and Meta-Competencies. Carolus, Astrid; Koch, Martin J.; Straka, Samantha; Latoschik, Marc Erich; Wienrich, Carolin. In Computers in Human Behavior: Artificial Humans, 1(2), p. 100014. 2023.
  • Visual Indicators Representing Avatars’ Authenticity in Social Virtual Reality and Their Impacts on Perceived Trustworthiness. Lin, Jinghuai; Cronjé, Johrine; Wienrich, Carolin; Pauli, Paul; Latoschik, Marc Erich. In IEEE Transactions on Visualization and Computer Graphics (TVCG), 29(11), pp. 4589–4599. 2023.
  • Holographic Augmented Reality Mirrors for Daily Self-Reflection on the Own Body Image. Fiedler, Marie Luisa; Wolf, Erik; Wienrich, Carolin; Latoschik, Marc Erich. In CHI 2023 WS28 Integrating Individual and Social Contexts into Self-Reflection Technologies Workshop, pp. 1–4. 2023.
  • Auswirkung von (virtuellen) Körperbildübungen auf das Ernährungsverhalten von Personen mit Adipositas – Ergebnisse der ViTraS-Pilotstudie. Gemesi, Kathrin; Döllinger, Nina; Weinberger, Natascha-Alexandra; Wolf, Erik; Mal, David; Wienrich, Carolin; Luck-Sikorski, Claudia; Bader, Erik; Holzapfel, Christina. In Adipositas - Ursachen, Folgeerkrankungen, Therapie, 17(03), pp. S10–05. 2023.
  • Virtual Reality im modernen Englischunterricht und das Potenzial für Inter- und Transkulturelles Lernen - Eine Pilotstudie. Hein, Rebecca; Steinbock, Jeanine; Eisenmann, Maria; Latoschik, Marc Erich; Wienrich, Carolin. In MedienPädagogik: Zeitschrift für Theorie Und Praxis Der Medienbildung, 51, M. Mulders; J. Buchner; A. Dengel; R. Zender (eds.), pp. 191–213. 2023.
2022[ to top ]
  • Usability and User Experience of Virtual Objects Supporting Learning and Communicating in Virtual Reality. Hein, Rebecca; Latoschik, Marc Erich; Wienrich, Carolin. In Mensch und Computer 2022 - Tagungsband, B. Pfleging, K. Gerling, S. Mayer (eds.), pp. 510–514. ACM, New York, 2022.
  • AI Literacy: Kompetenzdimensionen und Einflussfaktoren im Kontext von Arbeit. Wienrich, Carolin; Carolus, Astrid; Markus, André; Augustin, Yannik. Vol. 1, pp. 1–24. 2022.
  • Virtual Reality im modernen Englischunterricht und das Potenzial für Inter- und Transkulturelles Lernen. Hein, Rebecca; Steinbock, Jeanine; Eisenmann, Maria; Wienrich, Carolin; Latoschik, Marc Erich. In MedienPädagogik Zeitschrift für Theorie und Praxis der Medienbildung, 47, pp. 246–266. 2022.
  • Virtual Human Coherence and Plausibility – Towards a Validated Scale. Mal, David; Wolf, Erik; Döllinger, Nina; Botsch, Mario; Wienrich, Carolin; Latoschik, Marc Erich. In 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), pp. 788–789. 2022.
  • Exploring Presence, Avatar Embodiment, and Body Perception with a Holographic Augmented Reality Mirror. Wolf, Erik; Fiedler, Marie Luisa; Döllinger, Nina; Wienrich, Carolin; Latoschik, Marc Erich. In 2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), pp. 350–359. 2022.
  • Digital interaction literacy model. Conceptualizing competencies for literate interactions with voice-based AI systems. Carolus, Astrid; Augustin, Yannik; Markus, André; Wienrich, Carolin. In Computers and Education: Artificial Intelligence, p. 100114. Elsevier BV, 2022.
  • Inter- and Transcultural Learning in Social Virtual Reality: A Proposal for an Inter- and Transcultural Virtual Object Database to be Used in the Implementation, Reflection, and Evaluation of Virtual Encounters. Hein, Rebecca M.; Latoschik, Marc Erich; Wienrich, Carolin. In Multimodal Technologies and Interaction, 6(7), F. L. {Mark Billinghurst; M.-C. Su (eds.), p. 50. 2022.
  • Self-Touch: An Immersive Interaction-Technique to Enhance Body Awareness. Keppler, Sebastian; Döllinger, Nina; Wienrich, Carolin; Latoschik, Marc Erich; Israel, Johann Habakuk. In i-com, 21(3), pp. 329–337. 2022.
  • Resize Me! Exploring the User Experience of Embodied Realistic Modulatable Avatars for Body Image Intervention in Virtual Reality. Döllinger, Nina; Wolf, Erik; Mal, David; Wenninger, Stephan; Botsch, Mario; Latoschik, Marc Erich; Wienrich, Carolin. In Frontiers in Virtual Reality, 3. 2022.
  • Congruence and Plausibility, not Presence?! Pivotal Conditions for XR Experiences and Effects, a Novel Model. Latoschik, Marc Erich; Wienrich, Carolin. In Frontiers in Virtual Reality, 3:694433. 2022.
  • Congruence and Plausibility, Not Presence: Pivotal Conditions for {XR} Experiences and Effects, a Novel Approach. Latoschik, Marc Erich; Wienrich, Carolin. In Frontiers in Virtual Reality, 3. Frontiers Media {SA}, 2022.
  • Analyzing Eye Tracking Data in Mirror Exposure. Döllinger, Nina; Göttfert, Christopher; Wolf, Erik; Mal, David; Latoschik, Marc Erich; Wienrich, Carolin. In 2022 Conference on Mensch und Computer, pp. 513–517. 2022.
  • Inter- and Transcultural Learning in Social Virtual Reality: A Proposal for an Inter- and Transcultural Virtual Object Database to be Used in the Implementation, Reflection, and Evaluation of Virtual Encounters. Hein, Rebecca M.; Latoschik, Marc Erich; Wienrich, Carolin. In Multimodal Technologies and Interaction, 6(7), F. L. {Mark Billinghurst; M.-C. Su (eds.), p. 50. 2022.
2021[ to top ]
  • A Systematic Review of Foreign Language Learning with Immersive Technologies (2001-2020). Hein, Rebecca Magdalena; Wienrich, Carolin; Latoschik, Marc Erich. In AIMS Electronics and Electrical Engineering, 5(2), pp. 117–145. 2021.
  • 1st AI-DEbate Workshop : workshop establishing An InterDisciplinary pErspective on speech-BAsed TEchnology. Carolus, Astrid; Wienrich, Carolin. 1st ed., A. Carolus, I. Siebert, C. Wienrich (eds.), pp. 1–42. Otto von Guericke University Magdeburg, Magdeburg, Germany, 2021.
  • Development of an Instrument to Measure Conceptualizations and Competencies About Conversational Agents on the Example of Smart Speakers. Wienrich, Carolin; Carolus, Astrid. In Frontiers in Computer Science. Human-Media Interaction. Special Issue: Towards Omnipresent and Smart Speech Assistants. Frontiers, 2021.
  • Development of the InteractionSuitcase in virtual reality to support inter- and transcultural learning processes in English as Foreign Language education. Hein, Rebecca; Steinbock, Jeanine; Eisenmann, Maria; Latoschik, Marc Erich; Wienrich, Carolin. In DELFI 2021, A. Kienle, A. Harrer, J. M. Haake, A. Lingnau (eds.), pp. 91–96. Gesellschaft für Informatik e.V., Bonn, 2021.
  • The Embodiment of Photorealistic Avatars Influences Female Body Weight Perception in Virtual Reality. Wolf, Erik; Merdan, Nathalie; Döllinger, Nina; Mal, David; Wienrich, Carolin; Botsch, Mario; Latoschik, Marc Erich. In Proceedings of the 28th IEEE Virtual Reality Conference (VR ’21). 2021.
  • AI Literacy: Kompetenzdimensionen und Einflussfaktoren im Kontext von Arbeit. Wienrich, Carolin; Carolus, Astrid; Augustin, Yannik; Markus, André. 2021.
  • Inter- und Transkulturelles Lernen in Virtual Reality - Ein Seminarkonzept für die Lehrkräfteausbildung im Fach Englisch. Hein, Rebecca M; Steinbock, Jeanine; Eisenmann, Maria; Wienrich, Carolin; Latoschik, Marc Erich. In In: Söbke, H. & Weise, M. (Hrsg.), Wettbewerbsband AVRiL 2021, pp. 34–39. 2021.
  • Challenges and Opportunities of Immersive Technologies for Mindfulness Meditation: A Systematic Review. Döllinger, Nina; Wienrich, Carolin; Latoschik, Marc Erich. In Frontiers in Virtual Reality, 2, pp. 644–683. 2021.
  • Coherence and Plausibility, not Presence?! Pivotal Conditions for XR Experiences and Effects, a Novel Model. Latoschik, Marc Erich; Wienrich, Carolin. 2021.
  • eXtended Artificial Intelligence: New Prospects of Human-AI Interaction Research. Wienrich, Carolin; Latoschik, Marc Erich. In Frontiers in Virtual Reality, 2, p. 94. 2021.
  • A systematic review of foreign language learning with immersive technologies (2001-2020). Hein, Rebecca M.; Wienrich, Carolin; Latoschik, Marc E. In {AIMS} Electronics and Electrical Engineering, 5(2), pp. 117–145. American Institute of Mathematical Sciences ({AIMS}), 2021.
  • Behavioral Framework of Immersive Technologies (BehaveFIT): How and Why Virtual Reality can Support Behavioral Change Processes. Wienrich, Carolin; Döllinger, Nina Ines; Hein, Rebecca. In Frontiers in Virtual Reality, 2, p. 84. 2021.
  • eXtended Artificial Intelligence: New Prospects of Human-AI Interaction Research. Wienrich, Carolin; Latoschik, Marc Erich. In Frontiers in Virtual Reality; Special Issue: The Role of Virtual Reality in Human-AI Interaction (HAII), 2, p. 84. 2021.
  • Inter- und Transkulturelles Lernen in Virtual Reality - Ein Seminarkonzept für die Lehrkräfteausbildung im Fach Englisch. Hein, Rebecca M; Steinbock, Jeanine; Eisenmann, Maria; Wienrich, Carolin; Latoschik, Marc Erich. In In: Söbke, H. & Weise, M. (Hrsg.), Wettbewerbsband AVRiL 2021, pp. 34–39. 2021.
  • Development of an Instrument to Measure Conceptualizations and Competencies About Conversational Agents on the Example of Smart Speakers. Wienrich, Carolin; Carolus, Astrid. In Frontiers in Computer Science. Human-Media Interaction. Special Issue: Towards Omnipresent and Smart Speech Assistants. Frontiers, 2021.
  • A Systematic Review of Foreign Language Learning with Immersive Technologies (2001-2020). Hein, Rebecca Magdalena; Wienrich, Carolin; Latoschik, Marc Erich. In AIMS Electronics and Electrical Engineering, 5(2), pp. 117–145. 2021.
  • Challenges and Opportunities of Immersive Technologies for Mindfulness Meditation: A Systematic Review. Döllinger, Nina; Wienrich, Carolin; Latoschik, Marc Erich. In Frontiers in Virtual Reality, 2, p. 29. 2021.
  • Behavioral Framework of Immersive Technologies (BehaveFIT): How and Why Virtual Reality can Support Behavioral Change Processes. Wienrich, Carolin; D{\"o}llinger, Nina Ines; Hein, Rebecca. In Frontiers Virtual Reality, 2, p. 84. 2021.
  • The Embodiment of Photorealistic Avatars Influences Female Body Weight Perception in Virtual Reality. Wolf, Erik; Merdan, Nathalie; Döllinger, Nina; Mal, David; Wienrich, Carolin; Botsch, Mario; Latoschik, Marc Erich. In 2021 IEEE Virtual Reality and 3D User Interfaces (VR), pp. 65–74. 2021.
  • Fostering Intercultural Competencies in Initial Teacher Education. Implementation of Educational Design Prototypes using a Social VR Environment. Foerster, Kristina; Hein, Rebecca; Grafe, Silke; Latoschik, Marc Erich; Wienrich, Carolin. In Proceedings of Innovate Learning Summit 2020 2021, T. Bastiaens (ed.), pp. 73–86. Association for the Advancement of Computing in Education (AACE), Online, United States, 2021.
  • Fostering Intercultural Competencies in Initial Teacher Education. Implementation of Educational Design Prototypes using a Social VR Environment. Foerster, Kristina; Hein, Rebecca; Grafe, Silke; Latoschik, Marc Erich; Wienrich, Carolin. In Proceedings of Innovate Learning Summit 2020 2021, T. Bastiaens (ed.), pp. 73–86. Association for the Advancement of Computing in Education (AACE), Online, United States, 2021.
  • Spatial Presence in Mixed Realities{\textendash}Considerations About the Concept, Measures, Design, and Experiments. Wienrich, Carolin; Komma, Philipp; Vogt, Stephanie; Latoschik, Marc E. In Frontiers in Virtual Reality, 141, Special Issue: Presence and Beyond: Evaluating User Experience in AR/MR/VR, 2. Frontiers Media {SA}, 2021.
  • The Trustworthiness of Voice Assistants in the Context of Healthcare Investigating the Effect of Perceived Expertise on the Trustworthiness of Voice Assistants, Providers, Data Receivers, and Automatic Speech Recognition. Wienrich, Carolin; Reitelbach, Clemens; Carolus, Astrid. In Frontiers in Computer Science. Human-Media Interaction. Special Issue: Towards Omnipresent and Smart Speech Assistants, 3. Frontiers Media {SA}, 2021.
  • The Trustworthiness of Voice Assistants in the Context of Healthcare Investigating the Effect of Perceived Expertise on the Trustworthiness of Voice Assistants, Providers, Data Receivers, and Automatic Speech Recognition. Wienrich, Carolin; Reitelbach, Clemens; Carolus, Astrid. In Frontiers in Computer Science. Human-Media Interaction. Special Issue: Towards Omnipresent and Smart Speech Assistants, 3. Frontiers Media {SA}, 2021.
  • Behavioral Framework of Immersive Technologies ({BehaveFIT}): How and Why Virtual Reality can Support Behavioral Change Processes. Wienrich, Carolin; Döllinger, Nina; Hein, Rebecca. In Frontiers in Virtual Reality. Technology for VR. Special Issue: User Experience in Virtual Reality Application design, 2. Frontiers Media {SA}, 2021.
  • `Alexa, I feel for you!’ Observers’ Empathetic Reactions towards a Conversational Agent. Carolus, Astrid; Wienrich, Carolin; Törke, Anna; Friedel, Tobias; Schwietering, Christian; Sperzel, Mareike. In Frontiers in Computer Science. Human-Media Interaction. Special Issue: Towards Omnipresent and Smart Speech Assistants, 3. Frontiers Media {SA}, 2021.
  • `Alexa, I feel for you!’ Observers’ Empathetic Reactions towards a Conversational Agent. Carolus, Astrid; Wienrich, Carolin; Törke, Anna; Friedel, Tobias; Schwietering, Christian; Sperzel, Mareike. In Frontiers in Computer Science. Human-Media Interaction. Special Issue: Towards Omnipresent and Smart Speech Assistants, 3. Frontiers Media {SA}, 2021.
  • Development of the InteractionSuitcase in virtual reality to support inter- and transcultural learning processes in English as Foreign Language education. Hein, Rebecca; Steinbock, Jeanine; Eisenmann, Maria; Latoschik, Marc Erich; Wienrich, Carolin. In DELFI 2021, A. Kienle, A. Harrer, J. M. Haake, A. Lingnau (eds.), pp. 91–96. Gesellschaft für Informatik e.V., Bonn, 2021.
  • A systematic review of foreign language learning with immersive technologies (2001-2020). Hein, Rebecca M.; Wienrich, and Carolin; Latoschik, Marc E. In {AIMS} Electronics and Electrical Engineering, 5(2), pp. 117–145. American Institute of Mathematical Sciences ({AIMS}), 2021.
  • Spatial Presence in Mixed Realities--Considerations about the Concept, Measures, Design, and Experiments. Wienrich, Carolin; Komma, Philipp; Vogt, Stephanie; Latoschik, Marc Erich. In Frontiers in Virtual Reality, 2, R. Skarbez (ed.), p. 141. Frontiers, 2021.
  • 1st AI-DEbate Workshop : workshop establishing An InterDisciplinary pErspective on speech-BAsed TEchnology. Carolus, Astrid; Wienrich, Carolin. 1st ed., A. Carolus, I. Siebert, C. Wienrich (eds.), pp. 1–42. Otto von Guericke University Magdeburg, Magdeburg, Germany, 2021.
  • Development of the InteractionSuitcase in virtual reality to support inter-and transcultural learning processes in English as Foreign Language education. Hein, Rebecca; Steinbock, Jeanine; Eisenmann, Maria; Latoschik, Marc Erich; Wienrich, Carolin. In DELFI 2021. Gesellschaft f{\"u}r Informatik eV, 2021.
2020[ to top ]
  • Perspektiverweiterung zur Erforschung bildbasierter sozialer Medien-Desiderata der Analyse am Beispiel von\# fitspiration. Carolus, Astrid; Wienrich, Carolin. In Gesundheitskommunikation und Digitalisierung, pp. 183–200. Nomos Verlagsgesellschaft mbH \& Co. KG, 2020.
  • Move\&Find: The value of kinesthetic experience in a casual data representation. Hurtienne, Jorn; Maas, Franzisca; Carolus, Astrid; Reinhardt, Daniel; Baur, Cordula; Wienrich, Carolin. In IEEE Computer Graphics and Applications, 40(6), pp. 61–75. IEEE, 2020.
  • Body Weight Perception of Females using Photorealistic Avatars in Virtual and Augmented Reality. Wolf, Erik; Döllinger, Nina; Mal, David; Wienrich, Carolin; Botsch, Mario; Latoschik, Marc Erich. In 2020 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), pp. 462–473. 2020.
  • Body Weight Perception of Females using Photorealistic Avatars in Virtual and Augmented Reality. Wolf, Erik; Döllinger, Nina; Mal, David; Wienrich, Carolin; Botsch, Mario; Latoschik, Marc Erich. In 2020 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), pp. 462–473. 2020.
  • What the user’s voice tells us about UX-Analysing parameters of the voice as indicators of the User Experience of the usage of intelligent voice assistants. Obremski, David; Wienrich, Carolin; Carolus, Astrid. In Mensch und Computer 2020-Workshopband. Gesellschaft für Informatik eV, 2020.
  • appRaiseVR-An Evaluation Framework for Immersive Experiences. Wienrich, Carolin; Gramlich, Johanna. In i-com, 19(2), pp. 103–121. De Gruyter, 2020.
  • What the user’s voice tells us about UX - Analysing parameters of the voice as indicators of the User Experience of the usage of intelligent voice assistants. Obremski, David; Wienrich, Carolin; Carolus, Astrid. Gesellschaft für Informatik e.V., 2020.
  • appRaiseVR-An Evaluation Framework for Immersive Experiences. Wienrich, Carolin; Gramlich, Johanna. In i-com, 19(2), pp. 103–121. De Gruyter, 2020.
  • “Respecting Alexa’s “Feelings” - Effects of Politeness and Impoliteness on the Evaluation of Conversational Agents. Carolus, Astrid; Wienrich, Carolin. 2020.
  • Move\&Find: The value of kinesthetic experience in a casual data representation. Hurtienne, Jorn; Maas, Franzisca; Carolus, Astrid; Reinhardt, Daniel; Baur, Cordula; Wienrich, Carolin. In IEEE Computer Graphics and Applications, 40(6), pp. 61–75. IEEE, 2020.
  • “Respecting Alexa’s “Feelings” - Effects of Politeness and Impoliteness on the Evaluation of Conversational Agents. Carolus, Astrid; Wienrich, Carolin. 2020.
  • CoTeach – Connected Teacher Education. Carolin, Wienrich; Eisenmann, Maria; Latoschik, Marc Erich; Grafe, Silke. In Boosting Virtual Reality in Learning, M. Schwaiger (ed.). E.N.T.E.R., 2020.
  • CoTeach – Connected Teacher Education. Carolin, Wienrich; Eisenmann, Maria; Latoschik, Marc Erich; Grafe, Silke. In Boosting Virtual Reality in Learning, focus europe special edition 2020 , M. Schwaiger (ed.). E.N.T.E.R., 2020.
2019[ to top ]
  • How close do you feel to your devices? Visual assessment of emotional relationships with digital devices. Carolus, Astrid; Wienrich, Carolin. In Mensch und Computer 2019-Workshopband. Gesellschaft für Informatik eV, 2019.
  • A Systematic View on Speech Assistants for Service Technicians. Baumeister, Joachim; Sehne, Veronika; Wienrich, Carolin. In Proceedings of LWDA - Lernen. Wissen. Daten. Analysen 2019, pp. 195–206. 2019.
  • A Systematic View on Speech Assistants for Service Technicians. Baumeister, Joachim; Sehne, Veronika; Wienrich, Carolin. In Proceedings of LWDA - Lernen. Wissen. Daten. Analysen 2019, pp. 195–206. 2019.
  • User-Centered Extension of a Locomotion Typology: Movement-Related Sensory Feedback and Spatial Learning. Wienrich, Carolin; Döllinger, Nina; Kock, Simon; Gramann, Klaus. In 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), pp. 690–698. IEEE, 2019.
  • Challenges and Requirements of Immersive Media in Autonomous Car: Exploring the Feasibility of Virtual Entertainment Applications. Wienrich, Carolin; Schindler, Kristina. In i-com, 18(2), pp. 105–125. De Gruyter, 2019.
  • Challenges and Requirements of Immersive Media in Autonomous Car: Exploring the Feasibility of Virtual Entertainment Applications. Wienrich, Carolin; Schindler, Kristina. In i-com, 18(2), pp. 105–125. De Gruyter, 2019.
  • User-Centered Extension of a Locomotion Typology: Movement-Related Sensory Feedback and Spatial Learning. Wienrich, Carolin; Döllinger, Nina; Kock, Simon; Gramann, Klaus. In VR, pp. 690–698. IEEE, 2019.
  • Investigating Gesture-based Commands for First-Person Shooter Games in Virtual Reality. Schmitt, Johann; Lugrin, Jean-Luc; Carolin, and Wienrich; Latoschik, Marc Erich. In Proceedings of User-embodied Interaction in Virtual Reality, Mensch und Computer 2019. 2019.
  • Continuous and Non-Intrusive Measure of Mental Effort in Virtual Reality - Entropy of Controller Movements. Reinhardt, D; Haesler, S; Hurtienne, J; Wienrich, C. In IEEE Conference on Virtual Reality and 3D User Interfaces (VR), pp. 802–808. 2019.
  • Entropy of controller movements reflects mental workload in virtual reality. Reinhardt, Daniel; Haesler, Steffen; Hurtienne, J{\"o}rn; Wienrich, Carolin. In 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), pp. 802–808. IEEE, 2019.
  • ViTraS - Virtual Reality Therapy by Stimulation of Modulated Body Image - Project Outline. Döllinger, Nina; Wienrich, Carolin; Wolf, Erik; Botsch, Mario; Latoschik, Marc Erich. In 2019 Mensch und Computer - Workshopband, pp. 606–611. 2019.
  • ViTraS-virtual reality therapy by stimulation of modulated body image-project outline. Döllinger, Nina; Wienrich, Carolin; Wolf, Erik; Botsch, Mario; Latoschik, Marc Erich. In Mensch und Computer 2019-Workshopband. Gesellschaft für Informatik eV, 2019.
  • Entropy of controller movements reflects mental workload in virtual reality. Reinhardt, Daniel; Haesler, Steffen; Hurtienne, J{\"o}rn; Wienrich, Carolin. In 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), pp. 802–808. IEEE, 2019.
  • How close do you feel to your devices? Visual assessment of emotional relationships with digital devices. Carolus, Astrid; Wienrich, Carolin. In Mensch und Computer 2019-Workshopband. Gesellschaft für Informatik eV, 2019.
  • Investigating Gesture-based Commands for First-Person Shooter Games in Virtual Reality. Schmitt, Johann; Wienrich, Carolin; Latoschik, Marc Erich; Lugrin, Jean-Luc. In Mensch und Computer 2019-Workshopband. Gesellschaft für Informatik eV, 2019.
  • Continuous and Non-Intrusive Measure of Mental Effort in Virtual Reality - Entropy of Controller Movements. Reinhardt, D; Haesler, S; Hurtienne, J; Wienrich, C. In IEEE Conference on Virtual Reality and 3D User Interfaces (VR), pp. 802–808. 2019.
2018[ to top ]
  • Effects of Media Immersiveness on the Perception of Virtual Characters. Roth, Daniel; Wienrich, Carolin. In Proceedings of the 15th Workshop on Virtual and Augmented Reality of the GI Special Interest Group VR/AR, R. Dörner, P. Grimm, C. Geiger (eds.). 2018.
  • Social presence and cooperation in large-scale multi-user virtual reality-the relevance of social interdependence for location-based environments. Wienrich, Carolin; Schindler, Kristina; Döllinqer, N; Kock, Simon; Traupe, Ole. In 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), pp. 207–214. IEEE, 2018.
  • Social presence and cooperation in large-scale multi-user virtual reality-the relevance of social interdependence for location-based environments. Wienrich, Carolin; Schindler, Kristina; Döllinqer, N; Kock, Simon; Traupe, Ole. In 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), pp. 207–214. IEEE, 2018.
  • Effekte der Instagram-Nutzung auf Einstellungen und Verhalten im Fitness-Kontext. Carolus, A; Wienrich, C. In Proceedings DGPS 2018. 2018.
  • A virtual nose as a rest-frame-the impact on simulator sickness and game experience. Wienrich, Carolin; Weidner, Christine Katharina; Schatto, Celina; Obremski, David; Israel, Johann Habakuk. In 2018 10th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), pp. 1–8. IEEE, 2018.
  • A Virtual Nose as a Rest-Frame - The Impact on Simulator Sickness and Game Experience. Wienrich, C.; Weidner, C. K.; Schatto, C.; Obremski, D.; Israel, J. H. In 2018 10th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), pp. 1–8. 2018.
  • Parallel dual-task processing and task-shielding in older and younger adults: Behavioral and diffusion model results. Janczyk, Markus; Mittelstädt, Patrik; Wienrich, Carolin. In Experimental aging research, 44(2), pp. 95–116. Taylor & Francis, 2018.
  • Social Inhibition of Return in the interaction between Humans and Virtual Agents. Wienrich, C; Kretschmer, F; Gross, R; Müller-Plath, G. In 60th Conference of Experimental Psychologists, p. 248. 2018.
  • Assessing User Experience in Virtual Reality - A Comparison of Different Measurements. Wienrich, Carolin; Döllinger, Nina; Kock, Simon; Schindler, Kristina; Traupe, Ole. In HCI (18), Vol. 10918 of Lecture Notes in Computer Science, A. Marcus, W. Wang (eds.), pp. 573–589. Springer, 2018.
  • Developing and proving a framework for reaction time experiments in VR to objectively measure social interaction with virtual agents. Wienrich, Carolin; Gross, Richard; Kretschmer, Felix; M{\"u}ller-Plath, Gisela. In 2018 IEEE conference on virtual reality and 3D user interfaces (VR), pp. 191–198. IEEE, 2018.
  • App icon similarity and its impact on visual search efficiency on mobile touch devices. Trapp, Anna K; Wienrich, Carolin. In Cognitive research: principles and implications, 3(1), p. 39. Springer, 2018.
  • Developing and proving a framework for reaction time experiments in VR to objectively measure social interaction with virtual agents. Wienrich, Carolin; Gross, Richard; Kretschmer, Felix; M{\"u}ller-Plath, Gisela. In 2018 IEEE conference on virtual reality and 3D user interfaces (VR), pp. 191–198. IEEE, 2018.
  • Parallel dual-task processing and task-shielding in older and younger adults: Behavioral and diffusion model results. Janczyk, Markus; Mittelstädt, Patrik; Wienrich, Carolin. In Experimental aging research, 44(2), pp. 95–116. Taylor & Francis, 2018.
  • Effects of Media Immersiveness on the Perception of Virtual Characters. Roth, Daniel; Wienrich, Carolin. In Proceedings of the GI VR/AR Workshop. 2018.
  • Social Presence and Cooperation in Large-Scale Multi-User Virtual Reality - The Relevance of Social Interdependence for Location-Based Environments. Wienrich, Carolin; Schindler, Kristina; Döllinger, Nina; Kock, Simon; Traupe, Ole. In VR, K. Kiyokawa, F. Steinicke, B. H. Thomas, G. Welch (eds.), pp. 207–214. IEEE Computer Society, 2018.
  • Interest in fitness-related Instagram content does not predict body dissatisfaction but healthy training. Carolus, A; Wienrich, C. In Proceedings DGPUK 2018. 2018.
  • Does different representations of a virtual co-actor influence implicit social phenomena?. Wienrich, C; Kretschmer, F. In Proceedings of the 15th Workshop on Virtual and Augmented Reality of the GI Special Interest Group VR/AR. GI, 2018.
  • Assessing user experience in virtual reality-a comparison of different measurements. Wienrich, Carolin; D{\"o}llinger, Nina; Kock, Simon; Schindler, Kristina; Traupe, Ole. In International Conference of Design, User Experience, and Usability, pp. 573–589. Springer, 2018.
  • Does different representations of a virtual co-actor influence implicit social phenomena?. Wienrich, C; Kretschmer, F. In Proceedings of the 15th Workshop on Virtual and Augmented Reality of the GI Special Interest Group VR/AR. GI, 2018.
  • How to find the right app: effects of color-coded categories on visual search on smartphones. Trapp, A K; von Kalckreuth, N; Reibke, J; Wienrich, C. In 60th Conference of Experimental Psychologists, p. 248. 2018.
  • How to find the right app: effects of color-coded categories on visual search on smartphones. Trapp, A K; von Kalckreuth, N; Reibke, J; Wienrich, C. In 60th Conference of Experimental Psychologists, p. 248. 2018.
  • Social Inhibition of Return in the interaction between Humans and Virtual Agents. Wienrich, C; Kretschmer, F; Gross, R; Müller-Plath, G. In 60th Conference of Experimental Psychologists, p. 248. 2018.
2017[ to top ]
  • Support for visual search on touch displays by colour coding of semantic categories. Spang, C; Trapp, A K; Wienrich, C. In 59th Conference of Experimental Psychologists, p. 248. 2017.
  • Pilotstudie: Einsatz von mobilen VR-Anwendungen in gleichmäßig und ruhig bewegten Transportsystemen. Wienrich, Carolin; Zachoszcz, Martin; Schlippe, Max von; Packhäuser, Richard. In Mensch und Computer 2017-Workshopband. Gesellschaft für Informatik eV, 2017.
  • Design principles for VR interaction models: an empirical pilot study. Wienrich, C; Noller, F; Thüring, M. In Virtuelle und erweiterte Realitäten. 14. Workshop der GI-Fachgruppe VR/AR, pp. 162–171. 2017.
  • Support for visual search on touch displays by colour coding of semantic categories. Spang, C; Trapp, A K; Wienrich, C. In 59th Conference of Experimental Psychologists, p. 248. 2017.
  • Design principles for VR interaction models: an empirical pilot study. Wienrich, C; Noller, F; Thüring, M. In Virtuelle und erweiterte Realitäten. 14. Workshop der GI-Fachgruppe VR/AR, pp. 162–171. 2017.
  • Evaluation of a virtual gaming environment designed to access emotional reactions while playing. Freytag, Sarah-Christin; Wienrich, Carolin. In 2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), pp. 145–148. IEEE, 2017.
  • Pilotstudie: Einsatz von mobilen VR-Anwendungen in gleichmäßig und ruhig bewegten Transportsystemen. Wienrich, Carolin; Zachoszcz, Martin; Schlippe, Max von; Packhäuser, Richard. In Mensch und Computer 2017-Workshopband. Gesellschaft für Informatik eV, 2017.
  • Evaluation of a virtual gaming environment designed to access emotional reactions while playing. Freytag, Sarah-Christin; Wienrich, Carolin. In 2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), pp. 145–148. IEEE, 2017.
2016[ to top ]
  • Trends in Neuroergonomics: Tagungsband 11. Berliner Werkstatt Mensch-Maschine-Systeme; 7.-9. Oktober 2015, Berlin/Proceedings of the 11th Berlin Workshop Human-Machine Systems; 7th-9th October 2015, Berlin. Wienrich, Carolin; Zander, Thorsten; Gramann, Klaus. Universitätsverlag der TU Berlin, 2016.
2015[ to top ]
  • Die Verteilung von Aufmerksamkeit bei zentralem Sehverlust. Wienrich, Carolin. Technische Universitaet Berlin (Germany), 2015.
2013[ to top ]
  • Virtuelle Realitäten in der Psychotherapeutischen Behandlung. Wienrich, Carolin; Israel, Johann; Müller-Plath, Gisela. p. accepted. 2013.
  • Visual Search with central Scotoma - A simulation Study. Wienrich, Carolin; Müller-Plath, Gisela. 2013.
2011[ to top ]
  • Absence of attentional capture in parallel search is possible: A failure to replicate attentional capture in a non-singleton target search task. Wienrich, Carolin; Janczyk, Markus. In Attention, Perception, & Psychophysics, 73(7), p. 2044. Springer, 2011.
  • Visual Search and Fixation in Patients with Age-Related Macular Degeneration (AMD). Wienrich, Carolin; Herbik, Anne; Hoffmann, Michael; Müller-Plath, Gisela. 2011.
  • Visual search and eye-movements in patients with age-related macular degeneration. Wienrich, C; Müller-Plath, G. In Perception ECVP abstract, 40, pp. 168–168. Pion Ltd, 2011.
2009[ to top ]
  • Eye movements and attention in visual feature search with graded target-distractor-similarity. Wienrich, Carolin; Heße, Uta; Müller-Plath, Gisela. 2009.
2008[ to top ]
  • On the costs of refocusing items in working memory: A matter of inhibition or decay?. Janczyk, Markus; Wienrich, Carolin; Kunde, Wilfried. In Memory, 16(4), pp. 374–385. Taylor & Francis, 2008.
  • The impact of social norms on high cost behavior. Wienrich, C. 2008.
  • Oculomotor scanning behaviour in visual feature search with graded target-distractor-similarity. Hesse, U; Wienrich, C; Melzer, A; M{\"u}ller-Plath, G. In Perception ECVP abstract, 37, pp. 24–24. Pion Ltd, 2008.
  • StraViS 2.0: a revised model for visual feature search with graded target-distractor similarity. Müller-Plath, G; Hesse, U; Melzer, A; Wienrich, C. In Perception ECVP abstract, 37, pp. 95–95. Pion Ltd, 2008.