Summer Expo 2022 – Countdown!
07/22/2022Are you interested in Games, Virtual Reality, Human-Computer Interaction, and Science? Then this will be the right event for you!
moreAre you interested in Games, Virtual Reality, Human-Computer Interaction, and Science? Then this will be the right event for you!
moreParticipants collaborated to explore crucial dimensions in user-centered AI-design, focusing on the trustworthiness, perceived safety, and overall appeal of (non-)humanoid AI-representations in virtual reality (VR).
moreDie ACM CHI Conference on Human Factors in Computing Systems (kurz „CHI“) fand nach mehreren online-only Durchgängen in diesem Jahr hybrid statt. Die CHI-Konferenz gilt als die größte Konferenz im Bereich der Mensch-Computer-Interaktion und die Uni Würzburg war mit drei Fachbereichen vertreten: PIIS, HCI und PsyErgo stellten Vorträge online und vor Ort vor. Nina Döllinger stellte ihre Arbeit zur Körperwahrnehmung in virtuellen Avataren vor.
moreWir suchen Teilnehmer:innen für die ViTraS-Pilotstudie an der Universität Würzburg.
moreThe IEEE VR took place virtually March, 12.-16. 2022. The HCI and PIIS Groups presented one journal paper, one conference paper and two posters. We are very honored to have been nominated for the Best Paper Award for “Breaking Plausibility Without Breaking Presence - Evidence for the Multi-Layer Nature of Plausibility”.
moreIn cooperation with the think tank Digitale Arbeitsgesellschaft of the Federal Ministry of Labor and Social Affairs, a first holistic model for describing and predicting AI literacy was published.
moreThe project AIL AT WORK celebrated its official kick-off with the think tank Digitale Arbeitsgesellschaft of the Federal Ministry of Labor and Social Affairs.
moreOut of more than 2,300 applications, Erik Wolf from the HCI and PIIS Group was selected as one of 37 outstanding PhD students to be funded within the 2022 Meta PhD Research Fellowship program. This prestigious achievement was granted to only six participants from outside the US and once again puts the Würzburg AR/VR research into the neighbourship of elite research facilities like Stanford, MIT, Berkeley, Cornell, Carnegie Mellon, or ETH. Congratulations to Erik Wolf for this outstanding achievement!
moreThe XR Hub hosted an event for the WueWW on Friday, the 22nd of October 2021 to give an insight into the world of extended reality and to showcase fields of application of XR. The XR Hub Würzburg introduced five areas of application of XR: therapy and health, education and training, co-working and creativity, artificial intelligence and machine learning, and fundamental research and knowledge transfer.
moreAt Demo Day, exciting student projects from the nine Bavarian bidt innovation labs were presented. The event also marks the end of the current funding round. In addition to the presentation of the labs and their projects, participants expected an award ceremony in the categories of Play & Leisure, Education & Workplace, DigitalHealth, Data Science, and Sustainability.
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The Places_ VR Festival took place from 16th to 18th of September in Gelsenkirchen.
The Places _ Virtual Reality Festival is Germany's first, largest, freely accessible, and free festival for virtual reality. In 2021, the festival already entered its third round. The Places _ VR Festival is aimed equally at a professional audience, but especially at a broad public audience, and has been held in Gelsenkirchen-Ückendorf since 2018. Places is a meeting place for the German and European XR industry as well as a contact point for many people interested in VR.
moreWir beleuchten aktuelle technische Entwicklungen und wie diese in der Jugendarbeit eingesetzt werden können. Letztlich gehen wir auch der Frage nach, wohin sich Medienpädagogik entwickeln muss und welche Rahmenbedingungen es dafür braucht.
moreCarolin Wienrich und Marc Latoschik beschreiben wie die Idee des „Digital Twin“ auf neue Interaktionen zwischen Menschen und Formen der Künstlichen Intelligenz übertragen werden kann. Der neue menschzentrierte Ansatz namens „eXtended AI“ bietet vielfältige Möglichkeiten Mensch-KI-Interaktionen systematisch und valide untersuchbar zu machen.
moreIm Workshop wurden neue Kompetenzdimensionen sowie metakognitive Fähigkeiten identifiziert, die für eine menschzentrierte Entwicklung, Gestaltung, Etablierung und Interaktion von KI-basierten Technologien im Feld der Arbeit wichtig sind.
moreThe 2021 Winter EXPO for MCS/HCI was a great success! This semester, two of the three awards received students supervised by the MTS group. We thank all contributors and guests for attending online. Students of Human-Computer Interaction B.Sc. and Human-Computer Interaction M.Sc. presented their projects.
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